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Babylon 5 Engine Roars on the Athlon Babylon 5: Into the Fire is primed to take full advantage of the Athlon, AMD's new performance desktop processor. Two months before the public release of the Athlon, the Babylon 5 team was experiencing up to 70% increases in game speed with the processor during in-house tests. These results came without any modification to the original program. The Athlon'sy stability and speed continue to impress the development team, which unfortunately perpetuates the debate of who gets the Athlon this week. According to co-designer and lead programmer Dan Foy, the Athlon's floating point speed and 3D Now instruction set allows the current the Babylon 5 game engine to deliver an unprecedented level of game detail without sacrificing smooth frame rates vital to the gameplay experience. "Now the biggest bottleneck is in the limitations of the video card" says Foy. Updated Aug.31.99 AMD.COM DEVELOPER CHAT Babylon 5 Sim Designers on the Game Dive Babylon 5: Into the Fire designers Dan Foy and Marc Hudgins chat this week about the upcoming space combat simulation on the Game Dive, the web's only fully interactive computer gaming web show. To get in on the action, login Wednesday, August 25th at 7 pm PST (3 am GMT) to http://www.talkspot.com and click on the Game Dive. The program requires the RealPlayer plug-in. If you miss the live netcast, the interview will be available from Game Dive's archives. Updated Aug.24.99 On GAME DIVE SITE UPDATE New Ships in Docking Bay Two new ships have been added to the Docking Bay and you'll notive that a few new crew members have been added in the Development section as well. Updated Aug.24.99 In DOCKING BAY |
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| ®1998-1999 Sierra Studios, a division of Sierra On-Line, Inc. Babylon 5·is a tradmark of Warner Bros. | ||||||||||||||