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Saturday,
20th of March, 1999 17:00pm CST |
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GDC Report Jeff
Reitman has
posted a quick report of B5's presentation at the
GDC, mainly focusing on his impressions on the
presented 3D accelerators:
- Just got back
from GDC with John. I think everyone had
a good time and learned a lot. Some of
the stuff we got out of the sessions
knowledge wise may end up being put to
use in the game. We will see.
We also got to
check out the latest hardware from 3dfx,
NVidia, and others. The Voodoo3 looks a
lot better than the Voodoo 2 but is still
going to fall short with it's 16 bit
color. The realtime volumetric shadows in
games like Q3A will not be able to be
done on a Voodoo 3 due to the fact that
it does not have a stencil buffer. The
TNT2, Permedia 3, and the ATI cards a
looked pretty good. We had a chance to
get talk to most of the companies and
should be getting boards to test on so we
will keep you posted.
As far as
our demo was concerned, we got a lot of
positive feedback. We were demoing the
game at Intel, 3dfx, NVidia and sometimes
Creative Labs. On Wednesday we had
multiplayer setup at Intel and the
remaining days we had the looping
intereactive playback stuff going.
Anyways, I
thought I would just clue you guys in on
what was going on. I could probably write
a whole novel on everything we did at
GDC, but I am tired of typing :)
--Jeff.
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by Gunfire |
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Monday,
15th of March, 1999 13:21pm CST |
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A note about
the GDC Jeff
Reitman posted
this quick note on the forum today:
- Just got back
from Seattle and now I am on my way out
the door again to go to CGDC. Just so you
guys know, John, Marc, Dan, and I will be
at CGDC this week so don't expect to hear
much from us. If any of you are going (I
highly doubt it, but hey it's worth a
mention), the game will be being shown
all over the place in various OEM booths
and the like.
Have a good one.
On a side note -
Sorry for the erratic updating, but I had to
format my whole Hard Disk and restore it and it
didn't go smoothly at all.
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by Gunfire |
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